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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#31
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Nope i think that SNS would works on only ONE Nintendo 64
Items would be swapped from Banjo-Kazooie to Banjo-Tooie for good use. |
#32
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just tossing out ideas but....
mabye banjo-tooie was going to have a lock on feature like sonic and knuckles. so you stopped playing and swapped items from one game to another.
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#33
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Yes but then this won't be Stop N Swop because BK and BT data would mixed so you don't need swapping games.
i like Controller Pak Theory. STOP 'N' SWAP: found link to ice key and eggs and STOP playing BT. SWAP to BK and collect SNS items. STOP playing BK. SWAP to BT and use items. Last edited by BanjoPL; 19th August 2008 at 08:24 AM. |
#34
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do you think?
that there might be some activation code still in BT somewhere?
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#35
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Hehe only Rare knows
We must wait untill third game Remember that there will be new SNS between BK XBLA and BK:NB on 360. Last edited by BanjoPL; 19th August 2008 at 08:27 AM. |
#36
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I heard that in the BK nuts N' Bolts. you can download BK for XBox live arcade. and use the Stop N' Swop items in BKNuts N' Bolts.
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#37
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Yes but this will be NEW SNS and possible will has NOTHING to with COOL OLD SNS from 64.
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#38
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true...very true. I like the enigma stop N' swop better.
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#39
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Lol Why don't i just program a new sns?
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#40
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Hehe NEW SNS for NEXT 10-year SECRET ARR!
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#41
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lol. just don't can it at the last minute.
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#42
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^ or DON'T HIDE IT for 10 years
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#43
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#44
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Quote:
After BK 100% Ending SNS cutscene "tower room data" would be saved for BT.When BT will be 100% completed "tower room data" would be loaded. Last edited by BanjoPL; 19th August 2008 at 01:03 PM. |
#45
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tower room area
so the tower room area is the cutscenes. right?
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