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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games |
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#2686
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edited post
Last edited by ssj; 23rd April 2008 at 09:59 PM. |
#2687
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WOW! GREAT WORK SSJ!
Raport from BT searching: -Seagull "glitch" was removed in PAL version, -Heggy "glitch" was removed in PAL version, -Challenge 16 "glitch" still exist in PAL version, Last edited by BanjoPL; 8th April 2008 at 11:44 AM. |
#2688
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You guys proberly didnt know this and without posting any links there is a fairly new project 64 emulator out (version 1.7). It runs really well on vista to.
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#2689
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Ok hang on, can I just clarify a couple of things...
1:The seagull glitch is the glitch in Jolly's Jukebox, right? 2:What exactly is the "Heggy glitch"? I know all about the seagull glitch (If it IS the jukebox mach-up thing) but I don't remember there being anything with Heggy... I'll take a look at PJ1.7 later on, does it have many new features? There have been vague rumors of a proper RAM editor... |
#2690
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Aboit Heggy's glitch:
When you use 100% complete code in US BT and go to Heggy's Egg Shed Heggy will say that you have special eggs so Banjo will stand near nest and want throw egg BUT he not have egg so he stay there forever... This was removed in PAL version. |
#2691
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New sandacstle code found by me.
bregldofealdutfeatehersggs Last edited by ssj; 13th April 2008 at 07:27 PM. |
#2692
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What does it do?
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#2693
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Its just a defult code for eggs and feathers. But you can enter more letters after the fealdut phrase which suggests theres more. But for some reason you can only do it with the 100% (96%)compleated game code activated
Note that fealdut is default rearranged. Im uploading a video |
#2694
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Quote:
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#2695
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Looks like everyone's been busy great work my friends.
__________________
otaku+convention=otacon |
#2696
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quick question: who in dk64 says ''the key to my freedom lies within the clouds''
lol i managed to locate the ice key text in dk64 by myself. Also ive got a theory that the ice key itself is not in dk64. But a BLUEPRINT of it is Last edited by ssj; 18th April 2008 at 02:39 AM. |
#2697
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Quote:
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#2698
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because for one thing the text is next to the blueprint text in the memory
And before I move onto the 2nd point have you found a blueprint in dk64 kiosk yet? Last edited by ssj; 19th April 2008 at 08:23 PM. |
#2699
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guys does anyone have a savesate of entering the sns sandcastle codes in bk? The rom im using is terrible. Its slow and I cant enter any sandcastle codes apart from that defult thing
edit: never mind ive sorted out the problem Last edited by ssj; 23rd April 2008 at 10:40 PM. |
#2700
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Quote:
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hacking |
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