#1
|
||||
|
||||
Accessing the test world?
Here I am, back after ... so many years.
I am wondering if the test level still exists in the game and how one might access it. Until a method such as wrong warps comes about, I realised I could trick the game into loading me into areas via the "CurrentHubSection" save data. So far I have this: Code:
000: Ship Wreck Creek at Game Start Rock 001: Hivory Towers normal entry 002: Hivory Towers Factory entry 003: Hivory Towers Part 2 after quiz 2 004: World 1 Book Exit 005: Ship Wreck Creek black screen 006: Ship Wreck Creek black screen 007: Ship Wreck Creek black screen 008: Ship Wreck Creek black screen 009: Ship Wreck Creek black screen 010: Ship Wreck Creek black screen 011: Soft lock 012: Ship Wreck Creek black screen 013: Ship Wreck Creek black screen 014: Soft lock 015: Ship Wreck Creek black screen 016: Soft lock 017: Ship Wreck Creek black screen 018: Ship Wreck Creek black screen 019: Ship Wreck Creek black screen For now you can test by: Quote:
Here is hoping something can be found.
__________________
|
#2
|
||||
|
||||
I don't know anything to help you, but welcome back Cooljosh
__________________
|
#3
|
||||
|
||||
I looked at the level files and it doesn't look like "test" exists. There appears to be some empty levels but nothing that's a test level that you can walk around in. Here's what I found:
0: Frontend 1: ? 2: File Select 3: ? 4: Hivory Towers A 5: Hivory Towers B 6: Hivory Towers C 7: Tribalstack Tropics 8: Tribalstack Tropics extended 9: ? 10: Glitterglaze Glacier 11: Glitterglaze Glacier Extended 12: Moodymaze Marsh 13: Moodymaze Marsh Extended 14: Capital Cashino 15: Capital Cashino Extended 16: Galleon Galaxy 17: Galleon Galaxy Extended 18: Final Boss 19: Quiz 1 20: Quiz 2 21: Quiz 3 22: Arcade Frontend 23-30: Arcade Games 31: ? 32-40: Arcade Game References? 41: ?
__________________
Check out Banjo's Backpack. Make your own Banjo-Kazooie levels with this program! Also check out this game I worked on! Last edited by Coolboyman; 21st April 2017 at 09:22 PM. |
#4
|
||||
|
||||
Thanks.
Was that there clear text in the scene files? Or were you able to load something into the Unity editor? Still, I do wonder if there is some hub location that is unused, but still able to be triggered this way.
__________________
|
#5
|
||||
|
||||
There's clear text in the level files, but it's for the objects spread throughout the worlds. I looked at the combined meshes in the level files to determine which worlds they were.
|
|
|