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Banjo Theories & Stop 'n' Swop SNS? Bottle's Revenge? Share your thoughts on the mysteries of the Banjo series and discuss the new Stop 'n' Swop features in Nuts and Bolts and the XBLA games

 
 
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  #1  
Old 2nd May 2007, 05:27 PM
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Xbox360 - N64?

ive seen a lot of threads about sns lately and i decided to share 'my' theorie

rare stated that ~SnS~ will be revealed in BK3 (which i highly doubt), but do you think they would somehow make a connection of the 360 with the N64?

HOW:

link cable
1 of the slots under the N64
special ~SnS~ cartridge?

WHY IT WON'T:

well seeing as nintendo is owned by nintendo (lol) i doubt they would let microsoft intermingle with there console.

what do you think? i bet about 100 would agree with the WON'T and about 5 will agree with the Will
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  #2  
Old 2nd May 2007, 05:57 PM
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...you realize that the two systems linking in any way is 100% impossible right?

And "reveal" does not mean "find a way to make it work" anyway.


  #3  
Old 2nd May 2007, 05:58 PM
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=\ say that to a GBA and a GC
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  #4  
Old 2nd May 2007, 06:40 PM
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Quote:
Originally Posted by glitchman
=\ say that to a GBA and a GC
Moron, they were both built with that feature in mind. The 360 and N64 were not built with linking to each other in mind.

Try using some common sense.

Besides, I never said it was impossible to link two different systems...but they both have to be built TO do it.

Last edited by Bottles98; 2nd May 2007 at 06:43 PM.


  #5  
Old 2nd May 2007, 07:03 PM
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Quote:
Originally Posted by glitchman
rare stated that ~SnS~ will be revealed in BK3 (which i highly doubt), but do you think they would somehow make a connection of the 360 with the N64?
Link please. I've heard a load of members say that's what gonna happen because they've got that in their head for some reason, but I didn't know Rare have actually said this.

As far as I know, they never said anything about SNS apart from them confirming it was never implemented.


  #6  
Old 2nd May 2007, 07:04 PM
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Quote:
...you realize that the two systems linking in any way is 100% impossible right?
Bottles, its not impossible to do, but the thing is, there is a 0.000000000001% they will do it.


  #7  
Old 2nd May 2007, 07:06 PM
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Nothing is impossible. It is a good idea, but just not likely.

Also, they jsut can't connect.. That spot is for the N64 DD.
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  #8  
Old 2nd May 2007, 07:07 PM
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Quote:
Originally Posted by kirbyfanner
Bottles, its not impossible to do, but the thing is, there is a 0.000000000001% they will do it.
No, there's a 0% chance, because it IS impossible.

Fine, you know what, you peoplewho say it's possible: we'll put you in charge of finding a way.

Everyone who is perpetuating this falsehood of it being possible SOMEHOW fails.


  #9  
Old 2nd May 2007, 07:25 PM
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I disagree Bottles, not every game is made as a launch title, but they still work later on. Why couldn't Rare make something to hook up the the N64? Do you see the logic there?

But I do agree that they probably didn't do something like that.


  #10  
Old 2nd May 2007, 07:34 PM
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Quote:
Originally Posted by firealpha712
I disagree Bottles, not every game is made as a launch title, but they still work later on. Why couldn't Rare make something to hook up the the N64? Do you see the logic there?
I see lots of copyright infringements and free publicity to Nintendo, which is definitely not good for Rare. And then you'd have lots of fanboys wanting to see that "feature" on the Virtual Console you've got even more free publicity.

Listen to Bottles98, he's harsh but he's right.
Fail of the year.
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  #11  
Old 2nd May 2007, 07:37 PM
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Quote:
Originally Posted by LaorBR
I see lots of copyright infringements and free publicity to Nintendo, which is definitely not good for Rare. And then you'd have lots of fanboys wanting to see that "feature" on the Virtual Console you've got even more free publicity.

Listen to Bottles98, he's harsh but he's right.
Fail of the year.
Whatever happened to reading my entire post? The second portion says it is unlikely.


  #12  
Old 2nd May 2007, 07:39 PM
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Talk about planning ahead, that would mean Rareware were plotting to be bought by Microsoft almost 10 years ago!
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  #13  
Old 2nd May 2007, 08:22 PM
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^Yes which proves this is an invalid method. I think the 64DD would have worked out much nicer than this. Sorry, but I know not just 99.9% that this will never happen, but a full fledged 100% *2^5 that this is impossible for rare to do. They could make the two systems link, but would they want to? No. Would they need to? No. Are they going to? NO. My point stated.


  #14  
Old 2nd May 2007, 09:10 PM
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Quote:
Originally Posted by firealpha712
Whatever happened to reading my entire post? The second portion says it is unlikely.
So, you basically said:
"I disagree with Bottles.
Although I do agree with Bottles."

No, I don't get it.
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  #15  
Old 2nd May 2007, 09:11 PM
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Quote:
Originally Posted by Bottles98
Moron, they were both built with that feature in mind. The 360 and N64 were not built with linking to each other in mind.

Try using some common sense.

Besides, I never said it was impossible to link two different systems...but they both have to be built TO do it.
Well first off who are you calling a moron? Secondly, it's possible.They can just swap with the games memory. Thats easy enough. Whats more likely is that they'll come out with an Xbox live arcade version that can swop with the games memory. Nintendo would kill Rare if they swapped with there system.
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Last edited by BanjoKazooieSNS; 2nd May 2007 at 09:14 PM.


 



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